COMP.SYS.CBM: The breeding ground of programmers and users alike. Let's
see what topics are showing up this month:
We Want More Power!
CMD's announcement of the Super64 CPU accelerator got things stirred up
in the newsgroup. When it was announced that the initial product would run
on a C64 or on a C128 in 64 mode only, some angry C128 128 mode users
vented all over the place. Everything from people wondering aloud what
extra work the 128 version would require to threats of non-purchase of
the unit ensued. Then, just as the first wave of fighting subsided, the
next wave started, programmers worried about RAM transfer speed bottlenecks
questioned CMD's decision not to include a DMA device on the unit to
speed data transfers. CMD's response:
From: Doug Cotton
Newsgroups: comp.sys.cbm
Subject: Re: Power Users!
Date: 28 Nov 1995 00:59:26 GMT
Organization: Creative Micro Designs, Inc.
There were some earlier questions about how fast memory transfers
could be accomplished with the accelerator, and at least one
individual emailed me over the lack of a DMA controller. I obtained
some figures from Mark concerning this. Presently, the DMA transfers
using an REU transfers a byte in 1 microsecond. The accelerator can
achieve this same speed when transferring data from either
on-board static RAM, or from expansion memory (slower DRAM) to the
host computer RAM. Transfers internally (from static RAM to static
RAM) will take .35 microseconds per byte (350 nanoseconds).
Transfers from RAMLink RAMCard RAM (direct style) to the host
computer RAM will take about 2 microseconds per byte. The only figures
I don't have yet are for transfers between on-board static RAM
and expansion DRAM, but this will be governed by the speed of the
DRAM itself, and the number of wait-states required. It definately
will be faster than 1 byte per microsecond though. So the only
thing slower than a current DMA operation is transferring to and
from RAMLink RAMCard memory, which is still pretty impressive at
half the speed of present DMA transfers.
Given these speeds, the cost of high-speed DMA controllers ($$$$), and
a real lack of anywhere to put one on the main board, I think
going without a DMA controller is reasonable. If you really want
one, though, there's always the high-speed expansion port, and
a do-it-yourself project.
Doug Cotton
Notice the tiny "high speed expansion port" mention at the end. Reports
indicate that such a port or ports will definitely appear on the unit,
but it is still undetermined whether a single connector or a small
expansion bus will be utilized. Commodore Hacking recommends the latter,
as more options for hardware mods are available.
Let's all design the Commodore 64 Laptop!
Yes, the dreamers are at it once again. Starting in late October, the
net was abuzz with thoughts on what should be included on a Commodore
Laptop. The designs were flying fast and furious, with many different
features discussed. It was agreed that the laptop would need to be
a power sipper and have an LCD screen and a keyboard. However, that
was where agreement ended. Some of following items were bantered about:
CPU:
- "really fast" 6510
- 65C816S
Disk:
- FLASH RAM cards.
- built in hard drive
- low power 1581 or CMD FD2000/4000
RAM
- definitely more than 64kB, but disagreement as to how much more.
Video
- VIC-II compatibility with more modes.
- VIC-III as found in Commodore 65
Sound
- Built in stereo SIDs
- Quad SIDs
So, on and on it went. Some got down to the nitty gritty of planning
designs for chips. Some wanted to put the SIDs into one chip, while
others wanted a SID/VIC/CPU single chip solution.
It's December, and the thread is still going strong, but a few great
things have surfaced, which is why you can't just discount this type of
dreaming:
- Someone posted the procedure for modifying the C64 to run on
battery power.
- A few people started looking into how much money such designing would
require.
- Most people who thought disk media should be included agreed that the
CMD FD drive could/should be used.
- Everyone woke up and noticed that the NMOS CPU process used for the
fabbibng of the CBM chips was power hungry and ill-suited to battery
operation.
C=Hacking encourages users to answer the quetion: My dream Commodore
laptop computer would include.... Send you entries to Commodore
Hacking (brain@mail.msen.com) with the subject "LAPTOP". We'll print
the best entries next issue.
Everyone seems to think that CMD is going to have one in development
before long. Dunno. Commodore Hacking has heard rumors of what is going
on at CMD, but we haven't heard about the laptop project. Of course,
we're not SPECIAL or anything.... :-)
The Tower of Power
It seems Al Anger's (coyote@gil.net) Tower 128 picture on Commodore World's
Issue 10 cover got everyone excited. A couple of people were sending Al
email about it, Commodore Hacking asked some questions, and some USENETters
were deciding how to do it themselves. Al states that $2000 would just
about cover it, which turned a few enquiring minds away, we're sure.
Still, the reasons given for wanting a tower were solid. Commodore users
are getting tired of all the clutter and mess cables, power cords,
expansion extenders, Swiftlink cartridges, etc. make in the computer room.
C=Hacking notes that at least one manufacturer produces tower 64 systems,
but the cost is evidently more than what most folks are willing to fork
over (~US$300 - US$550). So, everyone is waiting for the cost to come
down....
Dave Letterman, Eat Your Heart Out!
The latest thread is the top ten list of games. Everyone is submitting
their 10 most favorite games for the CBM machines. (Is anyone compiling
these?) Anyway, it turns out this thread has a nice side effect. People
are reminiscing about the old games, and the Commodore users are noting
that the new games "just aren't as good". Here, here!
So, that wraps up the USENET this time. We try to keep an eye out for
stuff of interest, but drop us a line if you think we might miss an IMPORTANT
topic...
Last Updated: 1995-12-4